Variables
Byte variables (0–255) drive all game logic — flags, counters, states. Up to 32. The usage column shows every script that references a variable.
PNG → Arduboy converter
Load any image; it is thresholded to 1‑bit. Import 8×8 slices as tiles, import the whole image as a sprite, or copy the C array for use in your own sketches.
Variables (live)
Project
Player
Start position: use the ⚑ Start tool in the scene editor.
Arduboy sketch (.ino)
Generates a complete Arduino sketch for the Arduboy FX‑C (also runs on Arduboy and Arduboy FX). Compile it in the Arduino IDE with the Arduboy2 and ArduboyTones libraries installed and the board set to Arduboy / Arduino Leonardo, then upload over USB‑C.
Project file
Projects also autosave to this browser (localStorage) as you edit.